Files
lislgosms/gateway/internal/upstream/reconnect.go
T

172 lines
3.5 KiB
Go

package upstream
import (
"context"
"errors"
"net"
"strings"
"time"
)
// Authentication failures intentionally use the slow retry class while
// transient network failures use capped backoff; manual disconnect closes stopCh.
func (p *connectionPool) startSupervisor() {
p.supervisorOnce.Do(func() {
go p.superviseReconnects()
})
}
func (p *connectionPool) stopped() bool {
select {
case <-p.stopCh:
return true
default:
return false
}
}
func (p *connectionPool) signalReconnect() {
select {
case <-p.stopCh:
return
default:
}
select {
case p.reconnectSignal <- struct{}{}:
default:
}
}
func (p *connectionPool) scheduleReconnect(stateErr error) {
select {
case <-p.stopCh:
return
default:
}
p.mu.Lock()
now := time.Now().UTC()
if !p.nextReconnectAt.IsZero() && p.nextReconnectAt.After(now) {
p.mu.Unlock()
return
}
p.reconnectCount++
p.lastReconnectAttemptAt = now
p.lastErrorCategory = connectionErrorCategory(stateErr)
delay := reconnectDelay(p.reconnectCount, p.lastErrorCategory)
p.nextReconnectAt = p.lastReconnectAttemptAt.Add(delay)
p.mu.Unlock()
p.signalReconnect()
}
func (p *connectionPool) resetReconnectState() {
p.mu.Lock()
p.reconnectCount = 0
p.lastReconnectAttemptAt = time.Time{}
p.nextReconnectAt = time.Time{}
p.lastErrorCategory = ""
p.mu.Unlock()
p.signalReconnect()
}
func (p *connectionPool) superviseReconnects() {
for {
select {
case <-p.stopCh:
return
case <-p.reconnectSignal:
}
for {
p.mu.Lock()
next := p.nextReconnectAt
p.mu.Unlock()
if next.IsZero() {
break
}
timer := time.NewTimer(time.Until(next))
select {
case <-p.stopCh:
if !timer.Stop() {
<-timer.C
}
return
case <-p.reconnectSignal:
if !timer.Stop() {
<-timer.C
}
continue
case <-timer.C:
}
_ = p.reportState(context.Background(), "reconnecting", nil)
p.mu.Lock()
p.lastReconnectAttemptAt = time.Now().UTC()
p.mu.Unlock()
if err := p.ensureConnected(); err != nil {
select {
case <-p.stopCh:
return
default:
}
p.scheduleReconnect(err)
_ = p.reportState(context.Background(), "failed", err)
continue
}
select {
case <-p.stopCh:
return
default:
}
p.resetReconnectState()
_ = p.reportState(context.Background(), "connected", nil)
break
}
}
}
func connectionErrorCategory(err error) string {
if err == nil {
return ""
}
message := strings.ToLower(err.Error())
switch {
case strings.Contains(message, "auth"), strings.Contains(message, "password"), strings.Contains(message, "credential"):
return "authentication"
case strings.Contains(message, "heartbeat"):
return "heartbeat_timeout"
case strings.Contains(message, "timeout"):
return "timeout"
default:
return "network"
}
}
func reconnectDelay(attempt int, category string) time.Duration {
if category == "authentication" {
return defaultAuthReconnectDelay
}
if attempt < 1 {
attempt = 1
}
delays := []time.Duration{
defaultReconnectInitialDelay,
15 * time.Second,
30 * time.Second,
time.Minute,
2 * time.Minute,
defaultReconnectMaximumDelay,
}
delay := delays[min(attempt-1, len(delays)-1)]
// Deterministic ±10% jitter prevents a large set of channels from retrying together.
offsetPercent := (attempt*37)%21 - 10
delay += time.Duration(int64(delay) * int64(offsetPercent) / 100)
if delay < time.Second {
return time.Second
}
return delay
}
func isTemporaryReadTimeout(err error) bool {
var netErr net.Error
return errors.As(err, &netErr) && netErr.Timeout()
}